Subject - Computer Science

Computer Science

Teaching Staff

 

Intent Statement


The aim of the KS3 Computer Science curriculum at CFS is to engage students with the fundamental principles and concepts of Computer Science. It provides students with the opportunity to become familiar with Computational Thinking methods and encourages students to think creatively, innovatively and logically. Also, by the end of KS3 students will all know how and where to report any E-Safety concerns and are taught to keep everyone safe both now and in the future rather than just themselves in the here and now. Cyberbullying, Grooming, Radicalisation, Sexting and Digital Footprint are all covered in the curriculum. 


The Schemes of Work in KS3 have been designed directly with KS4 in mind. Each Scheme of Work covers parts of the Computer Science curriculum which aim to provide students with a foundation knowledge of key concepts which they can then go on to further develop in KS4. The range of topics delivered within the KS3 curriculum ensures students gain some exposure to both areas of the Computer Science curriculum covering both programming and theory topics and therefore has been designed to specifically prepare students for their practical and theoretical areas in KS4 Computer Science.

Key Stage 3 - Computer Science

Year 7:



Year 8: 


Year 9:

Key Stage 4 - Computer Science

What is in the course?



How is it assessed?


OCR’s GCSE (9–1) in Computer Science J277


The course is assessed through two written examinations:


Paper 1: Principles of Computer Science

Written examination: 1 hour and 30 minutes, 50% of the qualification, 75 marks

Content overview

This paper will assess Topics 1 to 5.

● Topic 1: Computational thinking – understanding of what algorithms are, what they are used for and how they work; ability to follow, amend and write algorithms; ability to construct truth tables.

● Topic 2: Data – understanding of binary, data representation, data storage and compression.

● Topic 3: Computers – understanding of hardware and software components of computer systems and characteristics of programming languages.

● Topic 4: Networks – understanding of computer networks and network security.

● Topic 5: Issues and impact – awareness of emerging trends in computing technologies, and the impact of computing on individuals, society and the environment, including ethical, legal and ownership issues.


Paper 2: Application of Computational Thinking

Onscreen examination: 2 hours, 50% of the qualification, 75 marks

Content overview

This paper will assess Topic 6: Problem solving with programming.

The main focus of this paper is:

● understanding what algorithms are, what they are used for and how they work in relation to creating programs

● understanding how to decompose and analyse problems

● ability to read, write, refine and evaluate programs

Extra-curricular opportunities